Diablo 3 Ps4 Too Easy on Normal
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- #1
So I put it on normal. I didn't even lose any health.
I put it on hard. No difference.
I changed it to expert, the highest level I can before hitting lvl 70, and I haven't come close to dying.
I'm starting Act 3, so I'm halfway through the game, and I'm really enjoying the level design, story, character builds, but it's just SO damn easy.
What's the deal?
My friend and I aren't the type of people to re-play it over and over to get higher loot, so once we finish it, that will be that. Maybe we'll get the DLC to get Act V, but that will be it.
It's really souring what is otherwise a great experience, because I feel like I could stand still in a group of enemies for 2 minutes and not die.
Am I missing something??
- #2
- #3
Rudolph
Attempted to circumvent ban with alt account
- #4
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- #6
It doesn't have to be Dark Souls, but it's just mindless clicking pretty much?It's not a game about challenge, it's a game about feeling powerful. The only way to make it difficult is to put it above recommended torment levels later on. But then it's artificial difficulty, because of RPG leveling and such.
Only the story keeping me going at this point.
- #7
Because Story is just the tutorial. Once lvl 70 and adventure mode, the real diablo 3 begins. Torment difficulty and rifts is the meat.Ok, so I started Diablo 3 co-op this week. Other than Torchlight, its the first kind of game like this I've played really.So I put it on normal. I didn't even lose any health.
I put it on hard. No difference.
I changed it to expert, the highest level I can before hitting lvl 70, and I haven't come close to dying.
I'm starting Act 3, so I'm halfway through the game, and I'm really enjoying the level design, story, character builds, but it's just SO damn easy.
What's the deal?
My friend and I aren't the type of people to re-play it over and over to get higher loot, so once we finish it, that will be that. Maybe we'll get the DLC to get Act V, but that will be it.
It's really souring what is otherwise a great experience, because I feel like I could stand still in a group of enemies for 2 minutes and not die.
Am I missing something??
- #8
That game is actually the type of creative risk I wanted Blizzard to take. Instead they just remolded the Diablo 2 formula, and managed to make a worse game in the process.
- #9
It doesn't exactly need a 15 hour tutorial. Equip weapons and abilities, click, go. Rocket science it ain't.Because Story is just the tutorial. Once lvl 70 and adventure mode, the real diablo 3 begins. Torment difficulty and rifts is the meat.
- #10
- #11
That being said it never held my attention longer than that. I think it was downright bad game design.
- #12
Also people complained too much about vanilla inferno. Now that was fucking hard, I liked it.
- #13
After they made this change, they never really rebalanced the lower level stuff because who cares, the real game is about high Torment level rifts and Greater Rifts. You can level pretty easily now days all the way to 70 on Master or even Torment 1 as certain classes or if you get a Reduced Level Req weapon.
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- #16
Vanilla inferno was pretty bad. The entire experience up 'til then was a cakewalk then you slam right into the brick wall of inferno where it suddenly became a tedious grind for ilvl gating.It's power fantasy, it's supposed to be 'get in a room full of monsters and explode them all'. Later you get Great Rifts and some challenge.Also people complained too much about vanilla inferno. Now that was fucking hard, I liked it.
- #17
When you finish the game, more (a lot) of difficulty levels unlock, and there's rifts and aventure mode for the people who want thougher challenges.
It's a bad decision, because the first run can be boring, and then even on the hardest difficulties the only exciting thing are the bosses, because the unique enemies only adquire insane amounts of HP and absurd AoE permanent effects, so you will die more because you couldn't see what was happening on the screen than for the real challenge the game offers.
- #18
The way the game is set up right now is for you to beat it and get to the level 70 as easy as possible, get your class set piece and then start the grind.
- #19
You know that i didn't literally meant tutorial as in learning the game.It doesn't exactly need a 15 hour tutorial. Equip weapons and abilities, click, go. Rocket science it ain't.
I agree that it is too easy. I breezed through on hard or higher (can't remember, was there a master diff? ) with the Crusader. It's a bit disappointing, i know but i got my worth out of the game when i got to 70 and started Torment diff., rifts and hunting for sets. You can get spanked easily in higher diffs.
Have a rather high DH i didn't touch for a year.
- #20
- #21
Also I'm not sure what class you are playing, but the Crusader is extremely OP, to the point that I'm not even sure it's possible to die playing that class with the right set up and decent gear. Other classes are a lot squishier
- #22
It's why I only played on Hardcore, but even then the only things that could kill me were hilariously high greater rifts. It's a loot treadmill and a time-waster now. I hope they add difficulty to the sequel.
Hardcore is pretty silly. I was slowly grinding my way up in HC and didn't run into any problems until I went up a couple GR and out of nowhere I was one shot by the rift guardian twice in a row. I was breezing through everything up until that point as a Demon Hunter. I decided it wasn't even worthwhile.
- #23
Boring game
- #24
I know it's dated so it can be harder for players who didn't play it back in the day, but try Diablo 2.
- #25
That said, while first starting out a brand new character, I absolutely can die if I put the game on expert. I typically play on hard because I find everything dies faster there and I don't have to worry about dying. People posting that the game is too easy confuses me because while it absolutely is on normal, I really don't think it's that easy if you pump up the difficulty setting.
- #26
Also, if you want a challenge, play hardcore. That's where the game is at. Every encounter is nerve wrecking, especially if you work up through the torments.
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- #31
This. I played twice, one at launch and the again during reaper of souls. The difference in difficulty between launch and reaper of souls isn't even comparable.There was nothing easy about inferno act 2 at launch..
- #32
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- #37
What can it learn? Not everything needs to be Dark Souls and not everything needs to be overly difficult. The difficulty in high torment/rifts are fine and making it overly hard defeats the purpose of Diablo. Diablo has always been about grinding and looting.Diablo could certainly learn some things from Dark Souls.
That game is actually the type of creative risk I wanted Blizzard to take. Instead they just remolded the Diablo 2 formula, and managed to make a worse game in the process.
- #38
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- #40
Honestly I have had this problems with pretty much all the games I have played from its genre. I'd really love to try a slower, more methodical attempt at this type of game, because let's face it. At the speed shit is happening there can barely be any tactics involved besides trying to annihilate everything as fast as you can.
I also haven't tried D3 when it was released, but having the same cheap mechanics with the difficulty up many notches sounds even worse.
- #41
When I finish the game, I'll be moving on to the next one.
I get lots of people replay and replay these games, but it sucks that players who don't won't get the best experience.
Oh well.
- #42
The 'challenge starts when you finish the game' argument doesn't fly with me.When I finish the game, I'll be moving on to the next one.
I get lots of people replay and replay these games, but it sucks that players who don't won't get the best experience.
Oh well.
Have you played Torchlight 2? I think if you're looking for respectable difficulty within the main storyline, you should definitely check that and Path of Exile out.
Diablo's difficulty is really meant for the Adventure Mode/greater rifts/seasonal runs. It's a shame that it's underwhelming compared to previous entries though.
- #43
You're a few years late to the party. They already nerfed everything because people couldn't handle Inferno. Diablo has always been a late-game experience anyway. That's where the gear (and the challenge) is. You won't be "replaying" the game. It's a completely different game at the max level. Treat it like an MMO.The 'challenge starts when you finish the game' argument doesn't fly with me.When I finish the game, I'll be moving on to the next one.
I get lots of people replay and replay these games, but it sucks that players who don't won't get the best experience.
Oh well.
- #44
- #45
I've played Torchlight 1 and thought Diablo 3 might be a better buy than T2.Have you played Torchlight 2? I think if you're looking for respectable difficulty within the main storyline, you should definitely check that and Path of Exile out.Diablo's difficulty is really meant for the Adventure Mode/greater rifts/seasonal runs. It's a shame that it's underwhelming compared to previous entries though.
In some ways, it is (story and world/level design), but I didn't expect there to be no difficulty.
I guess I'll try T2 and PoE. Thanks.
- #47
- #48
Forcing us to play the entire campaign on super duper easy difficulty is one of the most terrible design decisions I've ever seen in a game.
- #49
It's not replaying the game. It opens up with an "adventure mode" and lvl70. It's not just NG+. They do a bad job at communicating this beforehand and the difficulty is definitively too easy in the story mode.The 'challenge starts when you finish the game' argument doesn't fly with me.When I finish the game, I'll be moving on to the next one.
I get lots of people replay and replay these games, but it sucks that players who don't won't get the best experience.
Oh well.
Most of the target audience enjoyed the adventure mode. If you just play through Story mode, on normal for like 6 hours, i can understand the dissapointment but i would never have payed money for just that.
Just look at this. That is the endgame stuff, starting at T1. Story mode should run on Hard/Expert on default (as normal) but probably be played at Master all the time.
- #50
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Source: https://www.resetera.com/threads/why-is-diablo-3-so-easy.22568/
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